

Most warriors die in their 30s if not earlier. It's true that the Clans often talk about avoiding wastefulness, but this is partly compensation for the immensely wasteful nature of Clan society. You will surely have noticed that the Clans that make the biggest adaptations in order to win wars tend to be cast out for being un-Clan-like: note the fate of the Wolves and the abjuration of all the Inner Sphere Clans. None of this has anything to do with winning wars. Every Clan warrior's goal is to prove his genes worthy of inclusion in that future ultimate warrior. The eugenics programme is essentially superstitious: through this constant process of selection and refinement, we will find our way to the genetically optimal individual warrior. Remember that the eugenics programme is not a tool by which the Clans hope to achieve military victory. They do things because it's what the Founders said or what Kerensky said. The Clans don't do things because it's militarily efficient or because it's practical. The Clans are immensely, staggeringly, blisteringly inefficient! Where on Earth did you get the idea that the Clans care about military efficiency? You'd think that there would be a big problem with love cropping up in that after spending pretty much all of their childhood, teenage right up to adult levels together, but it seems not to be a real issue most of the time. The Sibko unit is pretty much the closest thing to a family a Trueborn will have in their life and its pretty common for those bonds to stay with them for a very long time afterwards for a lot of them. It doesn't help that sex among Trueborns is generally treated as a fun but harmless deal, friends with benefits to the max as it were. Even the warrior centric societies in the IS like the Combine don't go anything like that far with their whole 'Way of the Warrior' deal. They simply cannot relate to humans as humans, having warped their culture so much that even straight forward concepts like love are beyond most of them. Of course, this is also largely synonymous with the Trueborn/Freeborn divide, with the former seen as worth something and the later seen as worthless in most Clans.Īs for procreation/relationships the Trueborns have done their very best to warp their society so things like Love and long term relationships are taboo, which is sort of implied in more than a few sources to be the biggest problem with that society. No more than an Inner Sphere warrior would see a major problem with smashing through a concrete barricade that can be repaired later to gain a superior firing position. Kerensky might have somewhere in his warped mind intended that civilians should be spared the horrors of war, but Clan history is replete with examples of Warriors giving exactly two tosses about the lower casts and seeing them as nothing more than tools or machines to serve the Warrior cast - and see absolutely nothing wrong with killing the hell out of as many of them as needed to serve some objective. The bandit/dark cast are a outlet for the malcontent's and give the warriors something to practice on. Merchants ensure that the labourers, scientists and techs have everything they need.Īrtisans create works to commemorate the deeds of the greatest of the warriors and keep the other casts happy/distracted. Labourers build and maintain the facilities used by the warriors, scientists and techs. Scientists develop new weapons and tweak warrior DNA. Warriors fight for the glory and honour of the Clan. Add to that, a lot of techs are people who washed-out of warrior training and see it as their punishment for not being good enough.

That's something that's hammered into every member of the clans from birth/decanting if you're not a warrior, your only reason for assistance is to serve the warriors. You'd think so, but Clan society is somewhat similar to/based on ancient Sparta warriors are at the top, and everyone else lives to serve them.
